Bay Area Discovery 博物馆,美国,Olson Kundig

湾区探索博物馆(BADM)应用最新的儿童早期教育研究,开发基本的学习经验,激发和培养儿童创造性的解决问题的能力,从而改变他们的学习方式。该博物馆在金门国家娱乐区的贝克堡占据了一个独特的位置。贝克堡是一个前一战军事基地,可以俯瞰金门大桥,这种美丽而重要的地点很少被开发用于儿童节目。由Olson Kundig与Surfacedesign合作开发的整个园区的总体规划和改造,尊重了历史遗迹的建筑完整性和博物馆以儿童为中心的使命,改变了博物馆每年35万游客的客人体验。

Bay Area Discovery Museum (BADM) applies the latest early childhood education research to develop essential learning experiences that inspire and build creative problem-solving skills in children to transform the way they learn. The museum occupies a unique site at Fort Baker in the Golden Gate National Recreation area. Fort Baker, a former WW1 military base, overlooks the Golden Gate Bridge, the kind of beautiful and significant location that is rarely developed for children’s programming. The campus-wide master plan and renovation developed by Olson Kundig in collaboration with Surfacedesign honors the architectural integrity of the historic site and the museum’s child-focused mission, transforming the guest experience for each of the museum’s 350,000 annual visitors.

为了重新设计博物馆的展品,建筑师和展品设计师与BADM内部研究部门的早期学习专家合作。五个新的永久性展览将最新的研究无缝地融入互动活动和环境中。在博物馆内,儿童和他们的照顾者可以了解他们周围的世界,并发现他们自己的想象力、好奇心和创新的影响。

To reimagine the museum exhibits, architects and exhibit designers collaborated with early learning experts from BADM’s in-house research division. Five new permanent exhibits seamlessly incorporate the latest research into interactive activities and environments. Within the museum, children and their caregivers can learn about the world around them—and discover the impact of their own imagination, curiosity, and innovation.

翻新和新引进的空间包括:Tot Spot,婴儿和学步儿童可以探索以景观为主题的房间;How Things Work,将日常用品切成两半,揭示其内部运作,激发好奇心,并介绍系统思考的力量。Try It Studio和Think, Make, Try®教室,使用有趣的动手体验来建立STEM学习概念,并向儿童介绍数字制造技术,如3D打印机和乙烯基切割机;Faith,一艘从附近的Bodega Bay采购的商业渔船;以及Gumnut Grove,一个户外空间,通过冒险的户外游戏和适龄的冒险,为年龄较大的儿童提供了建立自信的机会。

Renovated and newly introduced spaces include Tot Spot, where infants and toddlers can explore landscape-themed rooms; How Things Work, which features everyday items cut in half to reveal their inner workings, sparking curiosity and introducing the power of systems thinking; Try It Studio and the Think, Make, Try® Classroom, which use playful, hands-on experiences to build on STEM learning concepts and introduce children to digital fabrication technologies like 3D printers and vinyl cutters; Faith, a rejuvenated commercial fishing boat sourced from nearby Bodega Bay; and Gumnut Grove, an outdoor space that offers an opportunity for older children to build confidence through adventurous outdoor play and age-appropriate risk-taking.

总体规划将两座校园建筑重新用于博物馆的更新项目,并创建新的以研究为基础的永久性展览。分阶段的规划和建设方法从战略上为博物馆的长寿和长期复原力做了定位。

The master plan re-purposes two campus buildings for the museum’s updated programs and creates new research-backed permanent exhibits. A phased approach to planning and construction strategically positions the museum for longevity and long-term resilience.

“我们知道,儿童在早期没有接触到设计和工程,所以BADM的使命是通过游戏和创造性的经验来介绍STEM的概念,这是令人激动的。博物馆建立在这一理念的基础上,创造了一个环境,在这里,获得这种重要的学习机会是明确公平的,每个参观者都有机会将这种类型的思维融入他们的生活–这可以引导这些孩子的潜力是无限的。” – Alan Maskin,设计负责人

“We know that children are not exposed to design and engineering at an early enough age, so BADM’s mission to introduce STEM concepts through play and creative experiences is exciting. The museum builds on this idea by creating an environment where access to that vital learning is explicitly equitable and every visitor has the opportunity to integrate that type of thinking into their life—the potential for where that can lead these children is limitless.” – Alan Maskin, Design Principal

Architects: Olson Kundig
Area : 15790 m²
Year : 2021
Photographs :Matthew Millman
Manufacturers : Columbia Forest Products, Majilite, Sherwin-Williams, Wilsonart, Abet , Daltile, Mamoleum, Milliken, Mondo Advance , Safe Landings , ShawContract
Structural Engineer : Rutherford & Chekene
Structural Engineer : Tipping Engineering
Civil Engineer : AECOM
Landscape Architect : Surfacedesign
Lighting Design : Niteo
Design Principal : Alan Maskin
Project Manager : Marlene Chen, AIA, LEED AP
Project Architect : Megan Zimmerman
Architectural Staff : Crystal Coleman, LEED AP, and Jerome Tryon
Exhibit Designers : Ryan Botts, Tessa Crespo and Jared Luther
Interior Design : Sarah Muchow, IIDA, NCIDQ
Interior Design Staff : Mike Lee
Owner’s Representative : Whiteside Management
Boat Restoration : Spaulding Wooden Boat Center
Exhibit Fabricator (Interior Exhibits) : Pacific Studio
Exhibit Fabricator (Exterior Exhibits) : Gizmo Art Production
General Contractor : Cello Maudru
Mep Engineer : Integral Design
Wayfinding And Signage : Volume
City : Sausalito
Country : United States